Automobilista 2 – Replace V1.6.3.5 Deployed


Automobilista 2 - Update V1.6.3.5 Deployed

Reiza Studios has launched Replace V1.6.3.5, finishing the V1.6 cycle of the racing simulator with bug fixes, basic content material fixes, and total changes.

Moreover, Reiza has up to date each the trendy and historic Spielberg circuits to function 3D foliage and revised the automotive and observe fashions and textures to make them extra according to the most recent AMS2 content material.

Take a look at the total Improvement replace under.


Automobilista 2 is at present out there by way of Steam for €36.99. The Automobilista 2 All-Inclusive Bundle is out there for €170,50.

Official Webpage – www.game-automobilista2.com


Changelog V1.6.3.5:

GENERAL

  • Mounted incorrect steering lock/vary in replays in some situations
  • Mounted problem which might trigger opponent shadows to render throughout non-public qualifying classes
  • Elevated preliminary water puddle dimension scalar barely again up
  • Additional lowered depth of undercarshadow in storm climate
  • Elevated most configurable pit pace restrict to 240kph

UI & HUD

  • Mounted odd mouse activation behaviour when near the highest/backside fringe of enter rows
  • Mounted inconsistent textual content case of retired label on some in-game leaderboards
  • Mounted observe choice Grade Filters
  • Mounted inconsistent standing column textual content case on pause menu
  • Mounted participant information dialog double activation problem on pause menu when utilizing gamepad
  • Mounted Tire/Gasoline multiplier inputs on MP Realism Settings dialog
  • HUD map fixes for dynamic mode – VIR and Donington (all layouts)
  • Mounted lacking ‘Full’ Labels on HUD editor
  • Corrected automobile statistics in response to the most recent physics changes
  • Mounted a bug which made the showroom digicam blurry after ending a session and returning to predominant menu
  • Up to date Kart & Superkart automobile class choice logos
  • Up to date Credit itemizing

PHYSICS

  • Tire tread changes for Superkart, Karts (all variations), F-USA oval & speedway variants
  • Minor tread changes for LMDh / GTP, LMP2, DPi, P1 (each gens), GTE, GT3 (each gens), Lambo ST, F-USA Gen1-3, F-USA 2023, F-Retro Gen1, F-Retro Gen3, F-Basic (all gens), F-HiTech Gen1, F-V10 (each gens), F-Reiza, F-Final (each gens), Copa Montana, Dash Race, Inventory Opala 1986, Inventory Omega 1999, Copa Basic B & FL, Copa Uno, Lancer Cup, HotCars, F-Dust, Kartcross
  • Full physics revision for all karting courses (125cc Direct, Shifter, GX390, Rental & Superkart)
  • Adjusted default wing settings for F-Classics & F-Hitechs LD variants (all gens)
  • Formulation HiTech Gen2: Mounted Mannequin 3 and MP4/8 extreme energy in LD variants
  • F-USA (All Gens) Revised aero & suspension for oval variants; Minor aero changes to street variants; corrected numerous inconsistencies between street and oval variants; Added constructive entrance camber vary for oval variants; Set Gen1 to period-accurate 40gallon gasoline tank
  • Adjusted physique drag coeff for Opalas, Omega & Puma GTB
  • Copa Basic (each gens): Adjusted default tire pressures & camber angle
  • F-Final (each gens): Revised throttle map
  • F-Dust: Suspension setup changes
  • Decreased crankshaft mass for decrease engine inertia in ARC Camaro, Kartcross
  • Adjusted auto downshift factors for Fuscas, F-Vee & F-Dust
  • Copa Uno: Mounted auto by climate not deciding on moist tires; Adjusted default pressures
  • F-Basic Gen2: Corrected Low Downforce variants of generic fashions not referencing corresponding LD physics
  • Minor FFB changes to Lamborghini Veneno,Nissan R89C, Rallycross automobiles

AI

  • Decreased impact of AI Aggression setting in AI lateral charges, corridors and particular care with human gamers
  • Additional fine-tuning of class-specifc AI lateral charges for smoother / much less jerky facet actions
  • Adjusted AI aero physics for F-Retro (all gens), LMDh / GTP & GT3 (each gens) to enhance AI excessive pace stability and mitigate points with AI getting out of form and / or shedding management in these courses
  • Calibrated AI simulated session instances for F-Final (each gens), F-Reiza, F-V10 (each gens), F-V12, F-Basic (all gens), F-Retro (all gens), F-Classic (each gens), ARC Camaro, F-Junior, M1 Procar, Lamborghini Supertrofeo, GT4, Porsche Cup, Ginetta G55 Supercup, Ginetta G40 Cup, Mini JCW, Sprintrace, Group A, Group C, GT1, GT Open, GT Classics, Touring Vehicles Tiers 1&2
  • Corrected Ai non-race driver talent ranges for F-Junior and Classic Touring Automobile Tier 1 inflicting AI automobiles in these courses to be a lot quicker in race than in qualifying
  • AI moist climate calibration for F-HiTechs, Opala 1979, Opala Previous Inventory, Inventory Omega 1999
  • AI Calibration go for GTE & GT3 Gen1 (correcting BMW M6 / M8 being uncompetitive)
  • AI calibration go for P1 (each gens), LMP2, Dash Race, F-USA Gen1-3 F-USA 2023, F-Reiza, F-Ultimates (each gens), F-V10 (each gens), F-V10 Gen2 Copa Montana, Copa Classics, Scorching Vehicles

AUDIO

  • Up to date Superkart floor, wind and engine sound place
  • Up to date Kart tire and floor sounds and adjusted in-cockpit engine sound place.
  • Adjusted wet-road roll quantity for Hypercars class
  • Mitigated crackling on trackside digicam view
  • Mounted dangerous trackside digicam doppler impact for Nissan R390 GT1 and Nissan R89C & Kartcross
  • BMW 2002 Turbo: fastened lacking rev limiter sound

TRACKS

  • Spielberg artwork overhaul (Trendy & Historic, all layouts): reworked terrain meshes and textures; adjusted 2D foliage; added 3D foliage; a number of changes to numerous supplies and textures, fog and local weather; added numerous miscellaneous objects and particulars
  • Kansai East/West: Add fences marking invisible perimeter boundaries
  • Snetterton: Mounted a misplaced tire wall bodily barrier at Firman’s nook; Cleanup the scene export of unused mesh and supplies

VEHICLES

  • Karts: Adjusted the automobile spawn place parameters (static tire deflection and preliminary top)
  • Up to date cockpit show decision for GT1 automobiles, Nissan R89C, Nissan GT-R, F-309,
  • Disabled visible backfires for karts, Superkart, Copa Uno, Copa Fusca & Ginetta G40 Cup
  • Lamborghini Tremendous Trofeo: Mounted incorrect paint alternative for livery override: adjusted cockpit digicam; up to date blinking pit lights frequency
  • Adjusted cockpit POV for Mclaren MP4/5B, Mclaren MP4/12, F-V10 Gen1, karts (all)
  • Corrected exhausts´ positions for F-Classics Gen1, Gen2 & Gen3
  • Corrected F-Basic G4M3 Bolt-Work GP pitcrew group outfits
  • McLaren MP4/6: Mounted suspension animations artifacts clipping by means of automotive physique; Mounted inside place; corrected black extertnal mirrors texture;, added lacking lightglow
  • McLaren MP4/4: Corrected black exterior mirrors; Mounted hole in wheel blur objects
  • Brabham BT52: Added backfire impact
  • Brabham BT46B: Added cockpit labels, adjusted needle pace orientation
  • Lotus 72E: Added rainlight
  • F-V10 Gen2: Mounted and improved blurred wheels
  • Porsche RSR GTE: Added extra edges to the cockpit cooling duct mesh
  • Mercedes GT3 Gen1: Reworked tail lamps textures; added blinking lights
  • BMW M8 GTE: Eliminated duplicated facet mirrors in cockpit view
  • Mclaren 720S GT3 EVO: Revised lights IDs, added entrance and rear DRL, fastened harm LODs
  • F-USA 2023: Mounted a collision mesh downside that would lead to irregular bodily reactions
  • McLaren MP4/1C: Mounted invisible screws in cockpit and carbon materials modified. Added harm animation to cockpit carbody.
  • Camaro GT4R: fastened steeringwheel label
  • BMW M Hybrid V8: new carbon weave, improved blurred rims, new glowing brake disk texture, up to date IMSA liveries
  • BMW M4 GT4: up to date cockpit lights, improved blurred rims
  • Lamborghini Veneno: fastened inverted entrance proper caliper emblem
Automobilista 2 Spielberg circuit



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