Automobilista 2 – Replace V1.6.3 And IMSA Content material Launched


Reiza Studios has launched Replace V1.6.3, and three new DLCs for Automobilista 2, together with the IMSA Observe Pack, the Endurance Pack Pt2, and the Lamborghini Dream Pack Pt1.

The three new DLCs can be free for all customers throughout this preliminary weekend, and can revert to being out there completely to those that personal them, within the coming week. Moreover, the brand new replace additionally encompasses a fully overhauled UI, 4 new free vehicles, overhauled sounds, physics, AI and Multiplayer together with in depth updates to all current content material.

Try the total Growth replace under.


Remember the fact that Automobilista 2 and all different DLC’s are 50% off throughout Steam Sale.

Automobilista 2 is presently out there by way of Steam for €18,49. The Automobilista 2 All-Inclusive Bundle is obtainable for €100,09.

Official Webpage – www.game-automobilista2.com


Changelog V1.6.3:

IMPORTANT NOTES

  • All automobile setups have been reset given the extent of the physics updates (no person enter required to reset them)
  • All Time Trial Information have been reset on account of observe & automobile physics updates
  • Moist Ability possibility means that you can modify the AI Ability in varied ranges of moist confitions with out impacting their efficiency within the Dry)
  • In case customers has any hassle with the brand new replace, or nonetheless has a Multiplayer race nonetheless to be run on the present V1.5.6.3 they could revert to it by right-clicking AMS2 in your Steam Library -> Properties -> BETA, and choosing previousbuild from the dropdown (no password required).
  • Profession mode: It´s a part of the brand new GUI design, and it´s coming – not any time quickly (extra information within the upcoming Dev Replace)

KNOWN ISSUES & LIMITATIONS

  • 48-car grids are only for Single Participant, and availablw provided that person has 12GB of RAM or extra; else max grid dimension stays 32 vehicles
  • For grid sized larger than 32 vehicles, vehicles could share pit bins and could also be spawned on high of one another in ghosted (no collision) mode for each Single and Multiplayer
  • To make sure reliability, we strongly suggest not more than 28 shoppers in MP (except host has already been operating 32-car fields reliably)
  • AI calibration stil receiving additional fine-tuning within the coming days particularly for moist circumstances; sooner karts wouldn’t have working AI but
  • There’s a recognized problem with championship scoring when racing a discipline containing combined courses with multi-class scoring disabled
  • Within the occasion of points saving triple display screen configuration by way of the in-game UO, person could achieve this by manually enhancing at ‘DocumentsAutomobilista 2triplescreensettings.xml’

CONTENT

IMSA Observe Pack DLC

  • Added Canadian Tire Motorsports Park (Mosport)
  • Added Michelin Raceway Highway Atlanta
  • Added Sebring Worldwide Raceway

Endurance Pack Pt2 DLC

  • Added Alpine A424 to LMDh / GTP class
  • Added Ligier JS P217 to LMP2 Gen1-2 class
  • Added Oreca 07 to LMP2 Gen1-2 class
  • Added Audi LMS GT3 Evo II to GT3 Gen2 Class
  • Added Corvette Z06 GT3.R to GT3 Gen2 Class

Lamborghini Dream Pack Pt1 DLC

  • Added Lamborghini Huracán EVO2 to GT3 Gen2 Class
  • Added Lamborghini Huracán Tremendous Trofeo EVO2 to Tremendous Trofeo class
  • Added Lamborghini Veneno Roadster to Hypercars class
  • Added Lamborghini SC63 to LMDh / GTP class

Free Base Sport Additions

  • Added Audi Quattro to Group A Class
  • Added Audi LMS GT3 to GT3 Gen1 Class
  • Added Audi LMD R8 GT4 to GT4 Class
  • Added Ligier JS P320 to P1 Gen2 Class
  • Up to date Corvette Z06 with Z07 improve efficiency package deal

GENERAL

  • Elevated max grid dimension to 48 (presently requires sharing of pit bins in the event that they exceed the quantity avaiable on observe); Elevated reminiscence pool dimension for all customers to comport bigger grids; Restricted prolonged grids above 32 vehicles to shoppers with greater than 12Gb of bodily reminiscence and allocate further sources for the additional contributors
  • Elevated base reminiscence allocation for all shoppers to account for brand spanking new sound and visible options
  • Considerably optimized cliient knowledge ship price to minimise visitors and mitigate dangers for points in Multuplayer classes
  • Decreased Multiplayer session finish be a part of lockout to 30s
  • Revised lighting properties for all climates
  • Adjusted LiveTrack properties: Rubber laying thresholds decrease, with bias between lateral and longitudinal rubber laying shifted extra to the lateral (slide) part; Minor adjustment to how rubber laying scales all the way down to tougher compound choices (so observe development is extra noticeable in courses operating softer compound choices) – Adjustments apply globally to all tracks
  • LiveTrack: Adjusted moist and rubbered racing line glossiness to visually match the up to date LT dynamics; Additional minor changes to quantity of rubber laid down with longitudinal slip / lateral slide
  • Up to date algorithm utilized by “Max Seen Autos” setting to additional favor vehicles forward and scale back seen popping of autos forward of the participant
  • Fastened flickering windshields when seen from observe cameras in replays
  • Added humidity dependent visible moist illustration to bushes and foliage
  • Added humidity and temperature dependent aero contrail results to automobile wingtips (F-Classics, F-HiTechs, F-V12s, F-V10s, F-Reiza & F-Final Gen1)
  • Added firework shows within the Sky & alongside begin / end straights for tracks & occasions that characteristic them
  • Overhauled engine failing and failure results: Coolant, oil, turbo and full failures with new results to differentiate every sort of failure
  • Overhauled tire smoke dynamics and toned down overblown ambient lighting
  • Elevated the variety of sparks particles which might be emitted, adjusted the dynamics of the sparks particles and elevated bloom produced by spark
  • Fastened sparks particles flickering in VR
  • Decreased the depth of moist spray particles when the observe saturation is low
  • Fastened bug that might end in incorrect out there driving aids in genuine mode on the subsequent occasion after driving a automobile with no onboard aids
  • Fastened translucent particles similar to smoke or moist spray visibly clipping with objects
  • Adjusted the highway racing line to be extra visually distinct from the remainder of the observe when rubbered and moist
  • Improved Depth of Discipline for trackside TV cameras
  • Adjusted automobile materials reflection dynamics to supply barely deeper reflections
  • Fastened lighting fluctuations that occurred at random occasions throughout the day
  • F-Final Gen2 class can now open DRS in races when inside 1s of automobile forward even when not combating for place
  • Fastened bug inflicting automobile shadows might stay static at night time as an alternative of following the assigned automobile because it moved
  • Fastened camber being proven incorrectly in replay & getting extraordinarily optimistic over jumps
  • Fastened problem which might result in jittery wheel motion for some AI autos
  • Fastened problem that might end in incorrect reflections when viewing non-player autos
  • Fastened rare off-line mud emission when racing with giant grid sizes
  • Fastened character setting reflections showing too robust up shut and too weak from afar
  • Added slippery curb / painted runoff properties to all tires
  • Elevated replay FWD/RWD speeds to five/10/20x
  • Pressured a minimal setting of ‘LOW’ for particle stage in MP classes to negate the visibility benefit of shoppers that disable them

UI & HUD

  • Overhauled person interface design
  • Overhauled “Motorsports Preset performance into “Sequence Preset”
  • Added Share length choice to scale race lengths when utilizing sequence presets
  • Added static HUD observe map
  • Added mouse managed orbit digicam choice to Showroom
  • Modified grid menu mouse wheel inputs to scroll vertically
  • LMDh & GT3 Gen2 class emblem rebadged to incorporate GTP & GTD representing IMSA courses
  • Corrected tire information for Hypercars, Supercars, ARC Camaro, Caterhams (besides Academy) to learn Arduous (semislick) & Moist relatively than “All Climate”
  • Fastened Pitstop Refuelling Allowed string incorrectly saying Genuine as an alternative of Sure
  • Added help for switching cameras in replay and monitor mode utilizing quantity keys 1-8
  • Modified reside observe development to focus on time development relatively than climate development
  • Modified HUD show identify logic to work higher when a customers has no surname set
  • Fastened varied in-game flag inconsistencies in Championship mode
  • Fastened Incorrect automobile picture typically being displayed on setup display screen
  • In-Automotive Menu now defaults harm repairs to off

PHYSICS

  • Full tire physics revision for superior hysteresis & thermodynamics modelling
  • Revised tire put on & degradation charges for all tire treads (dry/moist)
  • Revised aerodynamics for all autos
  • Revised brake torque thermodynamics for all autos
  • Revised soiled air results
  • Revised default setups for all autos
  • Revised torque, compression curves, engine consumption & thermodynamics for all autos
  • Minor FFB revisions to all autos to raised go well with newest physics revisions
  • LMDh / GTP (all fashions): Revised enhance maps and torque curves, up to date hybrid mannequin to switch/fill whole torque as an alternative of including over ICE torque, adjusted full EV solely peak torque barely for decrease and better redlines to mirror MGU gearing, moved default brake bias barely rearwards, refined hybrid launch, re-enabled guide starter (on the spot begin if sufficient pace), fastened horsepower on telemetry HUD studying 0 on electrical energy solely, fastened ICE not firing up reliably with automated clutch, fastened automated gears not working in any respect with hybrid launch Adjusted ERS mapping to take care of 70% SoC higher in balanced mode; corrected peak regen energy, minor correction to gasoline volumetric density to characterize ethanol gasoline; Added brake by wire simulation (combines mechanical brakes and regen torque whereas respecting your supposed brake bias setting – no different controls as of now), added hybrid launch simulation (WIP); Raised ICE automated begin up threshold again to only under 60km/h
  • Decreased auto ERS assault mode utilization time at the beginning of a race
  • F-Final (each gens): Decreased lowest ERS balanced mode deployment setting barely to extend full lap harvest price at low SoC; Revised regen and added brake-by-wire; Adjusted qualy and assault ERS maps barely to remain inside single lap discharge restrict; Revised aero
  • Revised differentials for F-V10 Gen2, F-Reiza, F-Final (each gens), McLaren Senna;
  • F-Coach (each fashions): Disabled adjustable radiator opening & brake ducts
  • F-HiTech Gen2: Corrected energetic suspension damping default setting
  • Nissan GT-R GT3: Revised suspension
  • Group A (all fashions): Revised suspension and engines
  • Added functioning hand brakes for Brabham BT62, Corvette C8 Z07, Lamborghini Veneno, Mclaren F1, Mclaren Senna
  • Brabham BT52: Fastened proper rear suspension wheel alignment; Adjusted entrance steering axis

AI

  • Intensive AI calibration cross for all courses in each dry, moist & damp circumstances
  • Revised AI tire put on & degradation charges together with results on pitstop technique selections
  • Prolonged vary of AI efficiency to cowl a wider vary of participant ability ranges (slower than earlier than at 70% AI Ability, sooner @ 120% AI Ability)
  • Added choice to scale AI Moist Ability relative to the present essential AI Ability setting
  • Added choice to confiigure price of AI Errors & additional developed sorts and mechanics of AI mistake for extra human-like dynamics
  • AI now loses efficiency from operating on each chilly and overhot tires
  • AI blue behaviour: AI will now transfer out of the racing line and barely raise when below blue flag (at all times in observe / qualifying; in races AI cooperation below blue flag can be topic to AI driver´s particular blue flag persona parameter – unmodded default AI drivers are typically extra doubtless give strategy to sooner vehicles in trendy sequence and fewer so in sequence from the 60s / 70s / 80s); AI will solely raise barely on straights to facilitate overtakes and by no means in corners (was once the opposite approach spherical)
  • Added logic for AI behaviour in multiclass races in order that below blue flag AI won’t lif if the pace distinction to the overtaking automobile is larger than 5%
  • Barely elevated AI overtaking danger evaluation thresholds for sooner vehicles
  • Added logic for AI behaviour throughout out-laps in observe / qualifying to at all times attempt create a buffer between it and the automobile forward earlier than beginning his scorching lap
  • AI will enter in-lap behaviour sooner after finishing its scorching lap in observe / qualifying
  • Adjusted AI behaviour in first lap to be much less erratic and usually extra aggressive than earlier than
  • Added logic for AI to prioritize the within line into the following braking zone whereas making an attempt to overhaul
  • AI will now cowl the within line when attempting to defend from being overtaken (frequency topic to AI Aggression setting and AI driver´s particular defending persona parameter – unmodded default AI drivers are typically extra prone to have interaction in defensive strikes in trendy sequence and fewer so in sequence from the 60s / 70s / 80s)
  • Added new AI hall scalar situation to maintain corridors wider whereas AI is below full throttle utility
  • Added dynamic vary for AI to cut back pace below blue flag, yellow flag and in / out laps & higher outlined ranges for every situation
  • AI In lengthy oval races will not attempt to save gasoline throughout the first 5 laps
  • AI will now have occasional minor deviations from the optimum racing line relying on driver-specific AI ability (the upper the ability the higher the AI can preserve to the racing line))
  • AI vehicles will attempt to create some house between them and different vehicles from the start of the out lap (and never simply third sector because it was initially)
  • Fastened problem the place typically AI would begin a defensive motion to the flawed aspect if their line from earlier nook to the following nook was in a diagonal vector
  • Fastened AI disengaging DRS for minor lifts off throttle when following one other automobile
  • AI not prompts DRS throughout out and in laps of observe / qualifying, throughout race cooldown laps or when slowing all the way down to be let lapping vehicles overtake in a race
  • Improved AI errors
  • Added new capabilities to stop AI hesitating and shedding momentum in AI vs AI overtakes
  • Hockenheim GP: Eliminated nook pace enhance at T16 / T17Montreal: Fastened a pit lane problem the place DRS can stay energetic till the tip of Zone 1
  • Nurburgring RX: Added AI pace enhance to the joker path
  • Hockenheim RX: Fastened an issue the place AI drivers would at all times crash throughout race begins
  • Improved AI quick path for Barcelona GP NC, Nurburgring GP, Sebring Full
  • Barcelona: Eliminated misplaced AIW pace enhance multi on the pit lane entrance
  • Spa-Francorchamps 2022: Fastened hall problem that might trigger AI to hesitate and tuck behind automobile forward when an overtaking transfer was potential going into the ultimate Bus Cease chicane
  • Taruma: Disabled AI pace boosts
  • Watkins Glen: disabled redundant legacy AI pace boosts in sector 3 of the assorted layouts

AUDIO

  • Intensive revision of automobile sound efffects
  • Added & revised varied trackside sound results (crowds, announcers, water & nature sounds) to all observe layouts as acceptable
  • Carried out native reverb zones for all tracks and layouts within the sport
  • Elevated max allowed playable audio samples for methods supporting giant grids.
  • Added choices to configure Variety of Opponent Samples (extra detailed sounds from opponents for a possible performanc value)
  • Revised wind noise sound impact, added devoted wind quantity slider
  • In-game spotter: default quantity adjusted, fastened spotter being inaudible for Stereo output
  • Wall reflections development and quantity very close to partitions adjusted.
  • Stereo headphone-downmix quantity aligned with different output modes (stereo, 4.0, 5.1, and so forth.)
  • Fastened reverb making use of flawed digicam properties / not making use of digicam in any respect.
  • Fastened legacy bug which might forestall setting sounds and reverb zones to recive updates, most notably on “Skip session”
  • Fastened F-Junior and F-Coach onboard engine sound shifting left-right, most notable whereas steering.
  • Fastened engine sound flawed place for Lotus 49C, Brabham BT26, F-Classic Gen1, F-Classic Gen2 and Nissan GT-R GT3.
  • Fastened engine pattern loops for: Mercedes 190 EVO DTM, McLaren 720S, MCR2000, MetalMoro MRX P3, Lotus 23, Caterham (all fashions), Opala (all variations) and BMW M6 GT3.
  • Ultima GTR Race: fastened inner engine sound in replay
  • Porsche Cayman GT4: fastened flawed engine sound pitch in exterior view.
  • Mitsubishi Lancer RS: fastened inner engine sound in replay
  • Passat HotCars: Fastened engine sound muted under Idle RPM
  • Brabham BT62: Fastened reside play audio error and lowered reside play quantity
  • Roco P3: Fastened lacking cockpit engine sound in replay and revised inside engine
  • Mclaren MP4/12: Fastened extra rattling sound over kerbs
  • F-V10 Gen2: up to date exterior engine sound samples, adjusted Traction Management sound.
  • F-Reiza: up to date exterior engine sound samples

TRACKS

  • Added pit management lights to all tracks
  • Adjusted tire smoke colouration and toned down overblown ambient
  • Expanded 48 automobile grid on varied tracks related to endurance racing
  • Adjusted mixing between the observe and observe puddles
  • Spa (1993, 2020 & 2022) Intensive materials and texture updates: Fastened the observe minimize limits on the pit lane path inflicting pit exit warnings for RX layouts
  • Adjusted object LODs for Buenos Aires, Barcelona, Bathurst
  • Adjusted grime highway terrain properties (barely decrease grip, extra resistance & sinking issue)
  • Adjusted exterior observe cameras properties to cut back z-fighting points at Lengthy Seashore, Sebring, Silverstone, Azure
  • Corrected observe default day and month to match the 2024 IMSA schedule for Daytona, Indianapolis, Laguna Seca, Lengthy Seashore, Mosport, Highway America, Sebring, VIR, Watkins Glen
  • Filth and rallycross tracks now not permit for rolling begin possibility
  • Fastened inconsistency of grip discount on moist rubbered line
  • Elevated baseline grip barely at concrete tracks
  • Improved Depth of Discipline for trackside TV cameras
  • Azure: Added tunnel lights;Adjusted grip vary
  • Barcelona: Corrected sound and bodily results for razor, flat and vibrator curb sorts, adjusted TT rolling launch place to start earlier than T13
  • Barcelona 1991: Adjusted observe floor noise
  • Manufacturers Hatch: Add extra limitations close to the pit exit
  • Cascavel: Fastened random pit crew errors; Reversed pit field order
  • Cleveland: Reconfigured pit exit observe minimize mesh o forestall warnings or penalty
  • Cordoba: Fastened bug with the reside grass blades not showing for the nationwide format
  • Curitiba: Fastened a bodily grass problem; Added lacking paddock fence collision; Elevated roughness on the observe concrete strip; Added devoted security automobile parking location
  • Curitiba Outer: Fastened lacking terrain physics for gravel runoffs
  • Daytona RC: Added anticut barrier close to Flip 1, revised observe minimize limits on the bus cease chicane
  • Hockenheim Nationwide: Fastened the native yellow for a nook marker panel
  • Imola / Imola 2001: Adjusted the observe floor and drainage to take away water swimming pools close to the Tamburello and Villenuve chicanes
  • Imola 2001: Fastened a gap within the outer terrain
  • Indianapolis Oval: Fastened pit crews clipping the pitwall
  • Indianapolis RC: Improved observe minimize limits across the pit exit boundary
  • Interlagos: Fastened a spot within the pit constructing shadow seen at a while of day; Minor pit / paddock buildings lod optimization
  • Interlagos: Added new pit constructing mannequin for contemporary GP and SCB layouts
  • Kansai East / West: Corrected digital flags native yellow perform
  • Kansai GP: Reversed pitbox order; elevated max grid to 48 vehicles (was 45)
  • Laguna Seca: Fastened a terrain shadow problem close to the corkscrew in early morning hours
  • Le Mans 24h: Added crowd & reverb sounds; up to date cameras on lap 2 of the cycle
  • Le Mans Bugatti: Fastened crowd floating over grandstands
  • Salvador: Fastened a visual hole within the highway mesh
  • Silverstone 2001: Adjusted highway noise ranges
  • Silverstone GP / Intl: Added lacking pit entry and exit marker boards
  • Silverstone Nationwide: Fastened the lacking collision and shadow caster on the overhead bridge
  • Santa Cruz: Upgraded the collision partitions. Take away invisible infield perimeter limitations, added seen concrete limitations as wanted
  • Ibarra: Fastened the storage parking to permit house for lengthy vehicles
  • Speedland Kart4: Reorganize the cones that mark the pit entrance junction
  • Montreal: Fastened a pit lane problem the place DRS can stay energetic till the tip of Zone 1
  • Velo Citta: Fastened the short-term storage tents to permit for lengthy vehicles
  • Interlagos: Fastened an irregular pit ground close to the protection automobile; Fastened the footbridge shadow object
  • Velopark: Fastened timing drawback the place crossing the beginning line within the pit lane was not detected
  • Spielberg 1977: Eliminated floating cameraman behind grandstands
  • Taruma: Fastened black pond water Transfer the protection automobile to a devoted parking location
  • Watkins Glen; Elevated the LODB vary on some static object motorhomes and tents Change default race date to June 20 2024

VEHICLES

  • Revised all vehicles with windshield for a cohesive customary of tint & reflection
  • Up to date all vehicles windshields to incorporate seen scratches
  • Added seen tire put on & flatspotting to all tire treads
  • Added seen contemporary shine to F-Final new tires
  • Added and / or up to date IMSA liveries for corresponding fashions in LMDh/GTP & GT3-G2/GTD courses
  • Added previouly misising sidewall tire branding to all fashions inside F-Vintages, F-Retros, F-Classics, F-V12, F-USA , F-Inter, BMW M1 Procar, GT Classics, P1 Gen2, Copa Montana
  • Revised gauge damping for extra real looking behaviour on F-Vintages, F-Reros, F-Classics, Group A, BMW M1 Procar, Opalas, Mclaren MP4/1C
  • Adjusted backfiring properties for all autos
  • Adjusted cockpit POV for BMW 2002 Turbo, Mercedes CLK-LM, Corvette C3, Ultima GTR, Lancer R & RS, F-Coach (each), Lotus 98T, F-Traditional G1M2, Mclaren MP4/8, Sauber C9
  • Adjusted onboard cameras for BMW M Hybrid, Cadillac V-Sequence R, Porsche 963 to raised mirror actual life cameras
  • Corrected moist tire tread sample for Lotus 98T, McLaren MP4/4, McLaren MP4/5B, F301, F309
  • Fastened rear view digicam screens behaving like bodily mirrors
  • Fastened LODB wheels problem F-Final (each), F-Reiza, F-USA 2023
  • Fastened contemporary non-modern tires missing element
  • Fastened tire mapping problem in F-Trainers, F-Vees
  • Fastened moist tires reflecting an excessive amount of of the setting
  • Improved the visuals of auto tires when saturated with water
  • Elevated decision of assorted autos LCD show fonts
  • Decreased undercar shadow depth in storm climate
  • Eliminated fresnel mapping to exterior carbon materials in Cadillac V-Sequence
  • Revised collision fashions for Uno, Fusca, Puma GTB, Puma GTE, Passat, Gol (all fashions)
  • Up to date LCD emissive parameters for F-V10 (each gens), F Reiza, F-Final Gen2
  • Up to date LCD for Porsche GT3-R, Porsche Cup, Mercedes AMG GT3 Evo
  • Up to date Mild / LED for LMDh, GTE, GT3 (each gens)
  • ARC Camaro: up to date cockpit carbon fiber materials
  • BMW M4 GT3: modified pit lights scheme
  • BMW M-Hybrid V8: Up to date RPM lights configuration, decreased rear wing gentle glows dimension
  • Brabham BT26: Fastened cockpit entrance wheels problem
  • Brabham BT46B: Added rain help and raindrops pace fadeout
  • Brabham BT52: Added gentle glow, up to date cockpit lights
  • Brabham BT62: New carbon physique; rain lights added, up to date tire supplies, cockpit materials replace with new carbon and alcantara, addition of contrasting stitching with totally different colours relying on the livery chosen, new ambient lighting across the display screen and LEDs, up to date cockpit lights, revised collision mesh
  • Cadillac DPi VR: Up to date exterior lights, added pitlights, improved cockpit supplies
  • Cadillac V Sequence R: Fastened LOD problem; eliminated Cosworth label on LED clusters
  • Rallycross: Improved cockpit supplies, new glowing exhaust, new tire supplies parameters
  • Copa Montana: Improved collision mesh with elevated decision
  • Copa Truck: Improved diesel smoke particle spacing and lighting
  • Corvette C8 Z06: Improved gauge cluster (new show reflections)
  • Corvette GTP: Fastened undercar shadow problem in LD variant
  • F-Traditional G4M2: Corrected cockpit tires and rims pivot level place
  • F-Traditional G2M2: Fastened lacking steering wheel in cockpit
  • F-Junior: Decreased exagerated exhaust backfiring
  • F-Reiza: Fastened rear suspension problem, fastened entrance wheels materials in cockpit view, fastened tire tread UV mapping
  • F-Retro V12 Gen1: Fastened paint materials problem, corrected tire supplies
  • Components Coach: Fastened tires mapping problem
  • Components Coach Superior: up to date show mapping, new LEDs, improved Motec show textures
  • F-Final Gen1: Fastened low downforce variant suspension animations, reworked pit and rain lights, fastened default aspect tire texture problem in showroom
  • F-Final Gen2: Closed internal aspect of the wheels on LodA, fastened harm fashions on Low Downforce components, added blinking rear wing warning lights, corrected mirrors place, fastened harm fashions on cockpit, fastened suspension mesh/rig, fastened rear wheels pivot level, up to date rain lights texture and energy, separated lights: tail lamps mounted on the wing cease working if it falls off, fastened lights LOD problem, adjusted clear halo, disabled pitot tube and antenna vibrations on cockpit view
  • F-V10 Gen1: Fastened tire tread mapping problem
  • F-V10 Gen2: added tail lamps materials and reworked lightglows (rain gentle solely), repair entrance tire UV mapping problem in cockpit view, fastened hole between cockpit and automobile physique
  • F-USA Gen3 Reynard 2Ki: Fastened some visible aero configurations in oval variants
  • Fusca (all fashions): Reworked tail lamps, up to date tires supplies, fastened inactive oil needle
  • Ginetta G58: Fastened tire problem, up to date tires and LCD shader, revised cockpit lights, eliminated show black filter when headlights are turned on
  • Group C: Fastened lacking tire textures problem for Corvette GTP, Porsche 962C fashions
  • Mercedes 190 Evo2: Fastened proper hand wheels place
  • Mercedes AMG GT3 Evo: Decreased rear gentle glows polygon dimension, reworked lights textures
  • Mercedes AMG GT4: Fastened wiper problem
  • McLaren MP4/6: Fastened rain streaks on windscreen
  • Mclaren MP4/7A: Adjusted cockpit steering wheel twine animation, up to date windscreen rain mapping, added rain streaks, added raindrops pace fadeout
  • Mclaren MP4/12: Fastened visible low experience peak inflicting entrance wing to clip floor
  • McLaren Senna: Full overhaul of automobile configurations, new paints, carbon, paint schemes and cockpit; Show display screen fully redone and addition of a second web page
  • MCR 2000: Modified the motive force’s helmet visor to closed
  • Nissan R390 GT1: Corrected collision for the excessive downforce mannequin, corrected spawn offset coordinates, fastened LOD bugs, up to date tire supplies for brand spanking new shader
  • Opala 79: Fastened steering wheel pivots on lodA and LodB
  • Porsche 911 GT1: Added lacking LD and LODB emissive headlights glass
  • Porsche 992 GT3-R: reworked headlights and glowing exhaust depth, fastened cockpit aspect mirrors, mesh gaps; fastened cockpit harm fashions, added paintable winglets behind the entrance wheels, up to date lights textures ; AO Livery: added golden tooth, modified DRL shade to purple/pink; up to date entrance headlights DRL, small paint mapping adjustment for entrance bumper
  • Porsche Cayman GT4: Fastened crimson hood problem
  • Puma GTE: Reworked tail lamps, up to date tires supplies, fastened crimson materials problem on bonnet
  • Sauber C9: Fastened black LCD when headlights are on
  • SprintRace: Up to date LCD and tire shaders
  • StockCar 2020-2022: Added help for P2P LEDs in cockpit and exterior gadgets, added Cockpit sprint stickers and windshield help
  • StockCar Cruze 2023: Added help for P2P LEDs in cockpit and exterior gadgets, reworked LCD display screen, fastened gentle glows, up to date LCD/LEDs supplies
  • StockCar 2024: Added help for P2P LEDs in cockpit and exterior gadgets, reworked LCD display screen, up to date Chevrolet brand on Cruze liveries, up to date liveries as per actual season developments
  • Swift 009c: Disabled pitot tube vibration on cockpit view
  • Ultima GTR: Up to date tires supplies
  • Porsche 963 GTP: Fastened heart mirror will get adjusted by left mirror adjustment setting vertically as an alternative of separate changes ( T2063 )
  • Catherham 620R: fastened oil temp needle
  • F-Final Gen2: added rain streaks on windscreen
  • F-Inter: Fastened suspension place in showroom
  • McLaren M23: Improved windscreen rain mapping
  • McLaren F1 LM: export replace, improved cockpit supplies, new lights textures
  • Camaro GT4: Fastened raindrops on visor in cockpit view
  • Chevrolet Camaro SS: eliminated Open Prime parameter (may trigger raindrops on helmet)
  • F-Reiza: Adjusted suspension animations
  • Brabham BT49: Adjusted suspension animations
  • Mclaren F1 LM: Fastened wiper animation sound triggers
  • Fastened Nissan R89C tilting driver helmet within the flawed route
  • Chevrolet Corvette Z06/Z07: New automobile configurations, each exterior and cockpit
  • ; Added low gasoline alarm on show
  • Nissan R390 GT1: fastened non displaying rear lightglows for HD variant



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